| OC's Halo Mods | |
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Orrion Carn Moderator
Number of posts : 13 Age : 32 Location : Don't look under your bed. ;) Registration date : 2007-12-20
| Subject: OC's Halo Mods Thu Jan 17, 2008 7:29 pm | |
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Dark Reaper Admin
Number of posts : 38 Age : 31 Location : www.killwithme.com Registration date : 2007-12-20
| Subject: Re: OC's Halo Mods Thu Jan 17, 2008 11:16 pm | |
| hrmmmm........ let's see.......... YES!!!!!!!!!!!!!! Although the UNSC carrier looks like a cartoon, so does the Covenant Building. The Spartans could use a little bit more detail but so far EXCELLENT! Could i suggest a mod? SPI Spartan III (less expansive, higher survival rate) of the SPARTAN II's SPARTAN III Ref Pix: Spartan COB Armour: Halo 3 Armour Guide: (EVA is actually SPI Halo actually got that rong!!! That's in Ghosts of Onyx) (oh yah the SPI body is wrong to that body IS actually EVA just be creative with the head. PPPS: I'm talking about in the Armour Grid previous pix are right) EDIT: i forgot: SPI armour= Semi-Powerd Infiltration Armour== Weak but I'd say make the spartan invisible while moving or at least make it blurry. To stand for the cloaking field... tell ya what, just look it up. | |
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Orrion Carn Moderator
Number of posts : 13 Age : 32 Location : Don't look under your bed. ;) Registration date : 2007-12-20
| Subject: Re: OC's Halo Mods Fri Jan 18, 2008 7:06 pm | |
| The Spartan was made by Brownboots a while ago.
BUt how could the Carrier be like a Cartoon? Everyone at SWGBH said that the PoA looked like a cartoon... Yeah, I can see the Covenant building be like a cartoon(Working on getting rid of the lines and making it look more real than a cartoon). | |
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Dark Reaper Admin
Number of posts : 38 Age : 31 Location : www.killwithme.com Registration date : 2007-12-20
| Subject: Re: OC's Halo Mods Sat Jan 19, 2008 12:47 pm | |
| He did a Spartan III? Still did you understand my words? It's very confusing:: This one has the right body This one has the right head | |
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Orrion Carn Moderator
Number of posts : 13 Age : 32 Location : Don't look under your bed. ;) Registration date : 2007-12-20
| Subject: Re: OC's Halo Mods Sat Jan 19, 2008 7:01 pm | |
| No he made a spartan II mod. Chief and such. I think a mark V | |
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Dark Reaper Admin
Number of posts : 38 Age : 31 Location : www.killwithme.com Registration date : 2007-12-20
| Subject: Re: OC's Halo Mods Mon Jan 21, 2008 1:19 am | |
| Probly... gonna get some SPARTAN ref pix on the HRP thread (HRP: Halo Ref Pix) | |
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Guest Guest
| Subject: Re: OC's Halo Mods Fri Feb 01, 2008 7:09 pm | |
| Orrian Carn,
Can I say that your mods are fantastic! May I ask you for a favor? I noticed several mods had no player colors, may I have the pleasure of fixing that problem?
I have talked to Mandalores Fury and he has agreed to help me with it. Please send the files to his email adress so he can take care of figuring out where the colores should go. |
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Dark Reaper Admin
Number of posts : 38 Age : 31 Location : www.killwithme.com Registration date : 2007-12-20
| Subject: Re: OC's Halo Mods Fri Feb 01, 2008 8:31 pm | |
| Actually, MF can't do that because he does not know how to mod... yet... I am at his house telling him how to right now. And besides I AM THE PLAYER COLOUR-ER!!!! BACK OFF N00B!!!!
No Offense PoT or OC | |
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Mandalores Fury Moderator
Number of posts : 30 Age : 31 Location : The Ark Registration date : 2007-12-20
| Subject: Re: OC's Halo Mods Mon Feb 11, 2008 12:47 pm | |
| First of all Darth luminosity,
1st-The Spartan III project was a "sucess" a.k.a they completed their missions. 2nd- They were not tougher than the Spartan II's, basically, all they wore for armor was a peice of fire retardent and bullet broof armor. thats it. the armor the III's wore couldnt even stop a needler, let alone 3-4 hits from a plasma rifle! 3rd-do u remeber readin wat they were created to do? Sucide missions! they were designed to die! the II's could do the missions the III's did and not lose any1. the III's on the other hand, would lose most of their teammates. In the begining of ghost of onyx, do u remeber how many III's they sent in? ALOT! i think they sent them all in. and wat happened to most of them b4 they could even get to their specified place was that they died! | |
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Dark Reaper Admin
Number of posts : 38 Age : 31 Location : www.killwithme.com Registration date : 2007-12-20
| Subject: Re: OC's Halo Mods Mon Feb 11, 2008 5:21 pm | |
| First of all by higher survival rate, I meant the augmentation period. When they ar being turned into SIII's.
2nd: Yah theyre armour was flimsy, but it turnd INVISIBLE!!!!!!!! Sure a lot died, And yet they took so many covie bastards with them | |
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Mandalores Fury Moderator
Number of posts : 30 Age : 31 Location : The Ark Registration date : 2007-12-20
| Subject: Re: OC's Halo Mods Tue Feb 12, 2008 8:37 pm | |
| yes they did takeout alot b4 they died. however, the point isthat in 1 mssion, the first group of SIII's died. and the 2nd group also died in their first major attack. Outof the 2nd company, only 2 SIII's survivd, tom and lucy. Tom is ok, however, lucy is mute and cant even talk!
The SIII's were a dissaster in ever sence of the word!
they shouldn't even hav tried it out! they could have paid for another 50 or so SII's with the money they used on th SIII's! | |
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Orrion Carn Moderator
Number of posts : 13 Age : 32 Location : Don't look under your bed. ;) Registration date : 2007-12-20
| Subject: Re: OC's Halo Mods Thu Feb 14, 2008 8:32 pm | |
| STOP BUMPING!!! | |
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Mandalores Fury Moderator
Number of posts : 30 Age : 31 Location : The Ark Registration date : 2007-12-20
| Subject: Re: OC's Halo Mods Fri Feb 15, 2008 9:39 pm | |
| OK fine.. the sIII would be a good mod but.. it wuld have to be the trooper or the recruit.
and reaper,
about the ivisible armor,
if it took a hit or 2, it didnt work!!!!!!!!!!!!!!!!!!!!!!!!!!!! | |
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Mandalores Fury Moderator
Number of posts : 30 Age : 31 Location : The Ark Registration date : 2007-12-20
| Subject: Re: OC's Halo Mods Fri Feb 15, 2008 9:41 pm | |
| and orrian,
about the pic with the warthog and the mongoose,
the warthog is fine but the mongoose needs to lose the lights and u really need to make the spartans stand out a little more.
try makin the spartans red.
just a suggestion. | |
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Dark Reaper Admin
Number of posts : 38 Age : 31 Location : www.killwithme.com Registration date : 2007-12-20
| Subject: Re: OC's Halo Mods Fri Feb 15, 2008 11:35 pm | |
| better yet brett, shut up and stop double, triple, and quadruple posting!
OC, you should make the SPARTANs like PC or somethin. | |
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Mandalores Fury Moderator
Number of posts : 30 Age : 31 Location : The Ark Registration date : 2007-12-20
| Subject: Re: OC's Halo Mods Fri Feb 22, 2008 9:01 pm | |
| look i was only makin a point p.s. im still a grunt, i want my mod status back | |
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Mandalores Fury Moderator
Number of posts : 30 Age : 31 Location : The Ark Registration date : 2007-12-20
| Subject: Re: OC's Halo Mods Fri Feb 22, 2008 9:03 pm | |
| by the way oc, a mod u should consider, turn the assualt mech into the ELEPHANT TANK | |
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Dark Reaper Admin
Number of posts : 38 Age : 31 Location : www.killwithme.com Registration date : 2007-12-20
| Subject: Re: OC's Halo Mods Sun Feb 24, 2008 7:51 pm | |
| That would be gay. an elephant has only one Machine gun turret. and a slot for a portable turret. NO BIG GUNS. a Scorpian would be bett. or a scarab. | |
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Mandalores Fury Moderator
Number of posts : 30 Age : 31 Location : The Ark Registration date : 2007-12-20
| Subject: Re: OC's Halo Mods Mon Feb 25, 2008 5:35 pm | |
| hey i found some interstin halo pics. | |
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Mandalores Fury Moderator
Number of posts : 30 Age : 31 Location : The Ark Registration date : 2007-12-20
| Subject: Re: OC's Halo Mods Mon Feb 25, 2008 5:40 pm | |
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